Aug 30, 2006, 03:30 PM // 15:30
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#2
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Well posting the in Q&A forum or the Ranger build forums and not here would have been a good start.
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Aug 30, 2006, 05:03 PM // 17:03
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#3
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Underworld Spelunker
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Quote:
Originally Posted by RTSFirebat
Well posting the in Q&A forum or the Ranger build forums and not here would have been a good start.
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first i apologize in advance but cant resist.
all you bunny thumpers out there the question is...........
*how do you catch a unique rabbit*?
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Aug 30, 2006, 05:28 PM // 17:28
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#4
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Ascalonian Squire
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This is General Discussion. I don't even see why it's such a big deal that it's posted here. If you know the answer, then please just be friendly and answer it? If you don't, is a comment even necessary? What a waste of a post!
I don't see how being a "smart-ass" solves anything but perhaps trying to make yourself look cool in front of your friends. Well, no worries. You definately are rewarded 2 cool points from me. /earn (my self respect)
Last edited by Nineteen; Aug 30, 2006 at 06:18 PM // 18:18..
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Aug 30, 2006, 05:29 PM // 17:29
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#5
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by Loviatar
first i apologize in advance but cant resist.
all you bunny thumpers out there the question is...........
*how do you catch a unique rabbit*?
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unique up on it
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Aug 30, 2006, 05:45 PM // 17:45
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#6
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Dont know where you got your build,but this should help:
http://gw.gamewikis.org/wiki/R/W_Bunny_Thumper
Equipment
Standard PvP hammer is decent, but Zealous weapons are preferable for providing energy as are Furious weapons to help charge Hammer Bash. Switch into a non-Zealous weapon when not actively swinging to keep up energy regeneration.
BTW for the other mods i would say a +armor mod since you dont have a shield.
Hurray for you on the second post, i find it annoying people posting just to say "post is in wrong location post here" (Even if the person is right)and not even help you a little bit ,atleast post the link to the forum the person should have posted or link to wiki... how hard is that, remember some people dont know wiki.
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Aug 30, 2006, 06:32 PM // 18:32
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#8
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Ascalonian Squire
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Quote:
Originally Posted by tomcruisejr
Zealous Mursaat Hammer Of Defense, Ice Breaker, Gavel Of Nephilim (Factions endgame green) and Vera
use accordingly.
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What is Vera? I've never heard of it. o_O
So should I get both a Zealous Mursaat along with the Gavel of Neph. to switch out when I'm getting exhausted on energy?
Thanks for the help, by the way
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Aug 30, 2006, 06:38 PM // 18:38
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#9
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Desert Nomad
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I use vamp hammer, and zealous hammer.
Use when needed.
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Aug 30, 2006, 07:02 PM // 19:02
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#10
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Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
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Quote:
Originally Posted by Nineteen
What is Vera? I've never heard of it. o_O
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http://gw.gamewikis.org/wiki/Vera
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Aug 30, 2006, 07:10 PM // 19:10
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#11
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by Nineteen
What is Vera? I've never heard of it. o_O
So should I get both a Zealous Mursaat along with the Gavel of Neph. to switch out when I'm getting exhausted on energy?
Thanks for the help, by the way
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No no no,She/he is giving examples on what to use, or what is commonly used.Neither of these 2 are a MUST.The stats on them however is what matters as you can see one is zealous +defense and the other is sundering+health.
The most important things here are the zealous and sundering mods the rest you can go with what you like, including the skin, the icebreaker for example looks nice,but im sure a collector+mods is much cheaper ,so that would be a "ice collector hammer of defense" if you get what i mean
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Aug 30, 2006, 07:35 PM // 19:35
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#12
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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The best hammer will have a vampiric 5:1 mod and +30 fortitude , but only pull out this hammer when you go for the kill. You will spend much time chasing opponents down and the vampiric degen will work against you when running, also when you are missing because of wards, blind, and various evasion stances and protection spells. Timing is everything. Your second hammer should be sundering, furious, or elemental depending on your opponent. I say +30 fortitude over +5 armor, because hex invoked degen is your worst weakness imho.
Skins depend on your sense of style. Mursaat and Wolf hammer are what I use but that’s my taste, they are not necessary for success. Don’t get a green if you are short on gold. You can always remod a non-green if your needs change. Just make sure you get req 10 or less so you can wield it with ease.
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Aug 30, 2006, 07:41 PM // 19:41
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#13
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Lion's Arch Merchant
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zealous of fortitude 15>50 is best k, but you should always have an elemental damage weapon, and for this build a vamp hammer also
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Aug 30, 2006, 07:57 PM // 19:57
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#14
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Frost Gate Guardian
Join Date: Dec 2005
Guild: just call me jimmy
Profession: W/Mo
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Well I will start by saying whatever mods suit your playstyle are always best.
But here are my tips : Zealous is never needed as a thumper, if you play a ferocious strike thumper you will never get below 15 -20 energy even spamming you skills. Furious is never neded becasue Tigersfury (Beastiel Fury) takes care of addrenaline build up. I would definatly agree 1 hammer with +7 physical is nice becasue tht is the one area of defence a ranger lacks. Vamp, Sundering are my Fav's also I always have an Icy Hammer due to the fact tht warrior armor now is wealer against elemental dmg (Give you the edge against a warrior)
Like i said though go with your playstyle. Good Luck on your Thumper
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Aug 30, 2006, 08:01 PM // 20:01
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#15
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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zealous on a hammer is meh...hammers attack slow and still only gives 1 energy. Gets outshined by swords/Axes/daggers!
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Aug 30, 2006, 08:27 PM // 20:27
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#16
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Lion's Arch Merchant
Join Date: Aug 2006
Location: 667 Neighbour of the Beast
Guild: Ttgr
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If you only got too hammers, I'd recommend:
1 Vampiric / +30 HP for All Others
1 Elemental / +30 HP for Warriors
Also depends on your Stats and how much expertise you have. If you have low expertise you might need a Zealous hammer, but in most cases it shouldn't.
Good luck, they're an extremely fun build to play. Even more fun if you have a monk to back you up.
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Aug 30, 2006, 09:12 PM // 21:12
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#17
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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Sombody should do the math, but im pretty certain zealos hammers actually net a Loss of energy
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Aug 30, 2006, 09:25 PM // 21:25
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#18
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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Quote:
Originally Posted by just call me jimmy
But here are my tips : Zealous is never needed as a thumper, if you play a ferocious strike thumper you will never get below 15 -20 energy even spamming you skills. Furious is never neded becasue Tigersfury (Beastiel Fury) takes care of addrenaline build up.
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I would never use one on a thumper but those who do come out slightly ahead, here is why: (assuming 1 pip regen = .33 mana per sec, please correct if I’m wrong)
3 pips of rengen = 1 mana per second so in 3 second a ranger has 3 energy
4 pips of regen = 1.33 mana per second so in 3 secs a caster has 4 energy
2 pips of regen = .66 mana per second so in 3 secs a warrior has 2 energy
If you reduce a thumper to 2 pips rengen with a zealous hammer, then activate TF/BF you are increasing the hammer attack rate from 1.75 seconds to 1.17 seconds.
So you are getting 2 energy from regen and 2 bursts of 1 mana each for a total of 4 mana in 3 seconds. Putting the thumper at caster level regen. But with Ferocious Strike it makes no sense, unless there is little or nothing in expertise.
Quote:
Originally Posted by Yanman.be
zealous on a hammer is meh...hammers attack slow and still only gives 1 energy. Gets outshined by swords/Axes/daggers!
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I agree, the oppertunity cost of zealous is too great on a hammer. Thumpers and warriors have better choices.
Quote:
Originally Posted by Tainek
Sombody should do the math, but im pretty certain zealos hammers actually net a Loss of energy
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If one is not attacking 100% of the time while weilding it you will very likely lose mana.
Last edited by Shadowspawn X; Aug 30, 2006 at 09:27 PM // 21:27..
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Aug 30, 2006, 10:11 PM // 22:11
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#19
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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one reason we use zealous is because it ANNOYS the person you are attacking.
And yes, It does lose energy that way.
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Aug 31, 2006, 12:33 AM // 00:33
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#20
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Krytan Explorer
Join Date: Mar 2006
Guild: The Amazon Basin
Profession: R/Me
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Even under Tiger/Bestial Fury as most Bunny Thumpers are?
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